Innovation at AIS
At Agnes Irwin, you'll find kindergarteners coding robots, fifth graders building 3D models of the Nile River, eighth graders designing video games to explain the principles of Reaganomics, and upper schoolers using design-thinking principles to construct product prototypes.
We encourage our girls to create, explore, and innovate. Collaborate. Think about problems from a new angle. We have two campus spaces dedicated to discovery, and partner with teachers to bring innovative teaching practices to life in our classrooms.
Legacy Through Leadership Program
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“Innovation” encompasses much more than the use of technology. Project-based learning, design thinking and interdisciplinary instruction are all key aspects of an AIS education, along with other tools for teaching in student-centered and meaningful ways.
Julie Diana
Director of Libraries & Information Technology